"Miraculous Paris Under Siege" was a game in which I was in charge of leading the characters' team, where I was able to guide other artists throughout the production of the 3d characters.
I worked mainly on textures, lookdev, retopology, optimization and guiding and assisting the rigging and vfx teams, in addition to implementation in unreal.
Here are some of the main characters and enemies we made. I created these scenes, lighting and renders. I hope you enjoy!
Credits:
Glaubert Oliveira - Art Direction
Marcio Oliveira - Sculpt
Mauricio Ataíde - Sculpt
Lannart Teixeira - Sculpt
Adayas Galvão - Tech Art
Paulo Silva - Tech Art